The giant, man-eating Graboids are back and even deadlier than before, terrorizing the inhabitants of a South African wildlife reserve as they attack from below-and above.
Hick handymen Val McKee and Earl Bassett can barely eke out a living in the Nevada hamlet of Perfection, so they decide to leave town -- despite an admonition from a shapely seismology coed whos picking up odd readings on her equipment. Before long, Val and Earl discover whats responsible for those readings: 30-foot-long carnivorous worms with a proclivity for sucking their prey underground.
Burt Gummer returns home to Perfection, Nev., to find that the town of terror has become a theme park, and when the simulated giant worm attacks turn real, the survivalist must battle the creatures once again. Gummer pits his impressive knowledge of weaponry against the newest and deadliest generation of flesh-eating graboids, with help from two young entrepreneurs.
Burt Gummer (Michael Gross) and his son Travis Welker (Jamie Kennedy) find themselves up to their ears in Graboids and Ass-Blasters when they head to Canada to investigate a series of deadly giant-worm attacks. Arriving at a remote research facility in the artic tundra, Burt begins to suspect that Graboids are secretly being weaponized, but before he can prove his theory, he is sidelined by Graboid venom. With just 48 hours to live, the only hope is to create an antidote from fresh venom — but to do that, someone will have to figure out how to milk a Graboid!
This prequel of the bone-chilling Tremors begins in the town of Rejection, Nev., in 1889, where 17 men die under mysterious circumstances. Spooked by recent events, the miners who populate the town leave in droves until there's nothing left but a shell of a community. It's up to the remaining residents to get to the bottom of the deaths -- but they must do so before they, too, are eradicated off the face of the planet.
Tyler Rake, a fearless black market mercenary, embarks on the most deadly extraction of his career when he's enlisted to rescue the kidnapped son of an imprisoned international crime lord.
Led by a warrior named Andy, a covert group of tight-knit mercenaries with a mysterious inability to die have fought to protect the mortal world for centuries. But when the team is recruited to take on an emergency mission and their extraordinary abilities are suddenly exposed, it's up to Andy and Nile, the newest soldier to join their ranks, to help the group eliminate the threat of those who seek to replicate and monetize their power by any means necessary.
An ex-soldier, a teen and a cop collide in New Orleans as they hunt for the source behind a dangerous new pill that grants users temporary superpowers.
When an IMF mission ends badly, the world is faced with dire consequences. As Ethan Hunt takes it upon himself to fulfill his original briefing, the CIA begin to question his loyalty and his motives. The IMF team find themselves in a race against time, hunted by assassins while trying to prevent a global catastrophe.
In this third installment of the adrenaline-fueled action franchise, super-assassin John Wick returns with a $14 million price tag on his head and an army of bounty-hunting killers on his trail. After killing a member of the shadowy international assassin’s guild, the High Table, John Wick is excommunicado, but the world’s most ruthless hit men and women await his every turn.
Armed with only one word - Tenet - and fighting for the survival of the entire world, the Protagonist journeys through a twilight world of international espionage on a mission that will unfold in something beyond real time.
Dominic and his crew thought they left the criminal mercenary life behind. They defeated an international terrorist named Owen Shaw and went their seperate ways. But now, Shaws brother, Deckard Shaw is out killing the crew one by one for revenge. Worse, a Somalian terrorist called Jakarde, and a shady government official called \Mr. Nobody\ are both competing to steal a computer terrorism program called Gods Eye, that can turn any technological device into a weapon. Torretto must reconvene with his team to stop Shaw and retrieve the Gods Eye program while caught in a power struggle between terrorist and the United States government
When a mysterious woman seduces Dom into the world of crime and a betrayal of those closest to him, the crew face trials that will test them as never before.
John Wick is forced out of retirement by a former associate looking to seize control of a shadowy international assassins’ guild Bound by a blood oath to aid him, Wick travels to Rome and does battle against some of the world’s most dangerous killers.