A solitary scholar discovers an ancient bottle while on a trip to Istanbul and unleashes a djinn who offers her three wishes. Filled with reluctance, she is unable to come up with one, so the djinn tries to inspire her with his stories.
The story revolves around a dying father and his son, who is trying to learn more about his dad by piecing together the stories he has gathered over the years. The son winds up re-creating his fathers elusive life in a series of legends and myths inspired by the few facts he knows. Through these tales, the son begins to understand his fathers great feats and his great failings.
Living with her tyrannical stepfather in a new home with her pregnant mother, 10-year-old Ofelia feels alone until she explores a decaying labyrinth guarded by a mysterious faun who claims to know her destiny. If she wishes to return to her real father, Ofelia must complete three terrifying tasks.
As Kevin Flynn searches for proof that he invented a hit video game, he is \digitalized\ by a laser and finds himself inside The Grid, where programs suffer under the tyrannical rule of the Master Control Program. With the help of TRON, a security program, Flynn seeks to free The Grid from the MCP.
Hushpuppy, an intrepid six-year-old girl, lives with her father, Wink in 'the Bathtub', a southern Delta community at the edge of the world. Wink’s tough love prepares her for the unraveling of the universe—for a time when he’s no longer there to protect her. When Wink contracts a mysterious illness, nature flies out of whack—temperatures rise, and the ice caps melt, unleashing an army of prehistoric creatures called aurochs. With the waters rising, the aurochs coming, and Wink’s health fading, Hushpuppy goes in search of her lost mother.
Eugene, an aging man, leads a double life – one real, the other in his dreams. He goes to see a psychoanalyst, who tries to interpret the meaning of his dreams. Eugene finds a way of entering his dream-world at will and finds out about his childhood and what really happened to his parents.
A strange nobleman returning after years abroad to a small Bohemian village in the beginning of 19th century. The nobleman feels closer to animals despite looking like a human.
When her father enlists to fight for the British in WWI, young Sara Crewe goes to New York to attend the same boarding school her late mother attended. She soon clashes with the severe headmistress, Miss Minchin, who attempts to stifle Sara's creativity and sense of self- worth.
Max imagines running away from his mom and sailing to a far-off land where large talking beasts -- Ira, Carol, Douglas, the Bull, Judith and Alexander -- crown him as their king, play rumpus, build forts and discover secret hideaways.
Cecilia is a waitress in New Jersey, living a dreary life during the Great Depression. Her only escape from her mudane reality is the movie theatre. After losing her job, Cecilia goes to see 'The Purple Rose of Cairo' in hopes of raising her spirits, where she watches dashing archaeologist Tom Baxter time and again.
Sophia, a new high school student, tries to make friends with Barbara, who tells her that “she kills giants,” protecting this way her hometown and its inhabitants, who do not understand her strange behavior.
Based on Roald Dahl's 1973 classic book 'The Witches', the story tells the scary, funny and imaginative tale of a seven year old boy who has a run-in with some real-life witches!
The Dwarves, Bilbo and Gandalf have successfully escaped the Misty Mountains, and Bilbo has gained the One Ring. They all continue their journey to get their gold back from the Dragon, Smaug.
Bilbo Baggins, a hobbit enjoying his quiet life, is swept into an epic quest by Gandalf the Grey and thirteen dwarves who seek to reclaim their mountain home from Smaug, the dragon.
Immediately after the events of The Desolation of Smaug, Bilbo and the dwarves try to defend Erebor's mountain of treasure from others who claim it: the men of the ruined Laketown and the elves of Mirkwood. Meanwhile an army of Orcs led by Azog the Defiler is marching on Erebor, fueled by the rise of the dark lord Sauron. Dwarves, elves and men must unite, and the hope for Middle-Earth falls into Bilbo's hands.
An LA vampire hunter has a week to come up with the cash to pay for his kid's tuition and braces. Trying to make a living these days just might kill him.
Best friends Sophie and Agatha navigate an enchanted school for young heroes and villains — and find themselves on opposing sides of the battle between good and evil.
A young girl discovers a secret map to the dreamworld of Slumberland, and with the help of an eccentric outlaw, she traverses dreams and flees nightmares, with the hope that she will be able to see her late father again.
The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.